Here is the Untextured Model and the repaired Uvs (as I had done them wrong)
Model:
Normals-to-Face - Averaged Normals - Mesh
Arms/Hands UV Unwrap
Body/Legs UV Unwrap
Shoulder Armour/Boots UV Unwrap
Cape UV Unwrap
Face/Scarf/Eyes UV Unwrap
Hair UV Unwrap
Waist Sash UV Unwrap











