Thursday, 22 January 2015

Presentation flow (delete later)

An idea as to how the group presentation should be formatted.

No individual presentations for each subgroup! Both groups present together.

Introduction:

  • Introduce the team and individuals
  • Introduce the presentation topic
  • State the duration (how long you expect it to last)
  • Will there be questions during or after?
  • Cover the contents of the presentation
  • Begin presenting:



Tuesday, 13 January 2015

Zamka Model & Fixed Uvs

Here is the Untextured Model and the repaired Uvs (as I had done them wrong)

Model:
Normals-to-Face - Averaged Normals - Mesh

Arms/Hands UV Unwrap

Body/Legs UV Unwrap


Shoulder Armour/Boots UV Unwrap


Cape UV Unwrap


Face/Scarf/Eyes UV Unwrap


Hair UV Unwrap


Waist Sash UV Unwrap



Sunday, 11 January 2015

Antagonist - Zamka Uv Unwraps

Head & Eye
Body (Torso, Legs, Arms & Hands)
 Waist Sash & Shoulder Pieces
Cape, Scarf, Arm Sash & Boot


Friday, 9 January 2015

Textured Models, Whitebox and Gantt chart (Chloe)

Here are the last two models I finished off texturing:

Pipe




Broken Pipe




In addition, I also constructed a quick whitebox to put the assets in while the scene itself is still being made.




With that in mind, here's my finished gantt chart:





-Chloe

Sunday, 4 January 2015

Textured Models & Updated Gantt

Textured Pitcher Plant
 Textured Venus Trap
 Textured Rafflesia
 Textured Volcano
 Textured Land and River
 Updated Gantt Chart

Saturday, 3 January 2015

Textured Models and Gantt Update (Chloe)

Here are some of the textures I've been doing since the last update:

Keypad



Wall shelving


 Floor shelving/cabinet



'Control Panel' (maybe not final texture)



Once the other two models have also been textured, I may go back and work on the larger of these models a bit more; the control panel in particular. I'm still trying to work out how the surface of it should be textured.

Anyway, with that in mind, this is how my gantt chart now looks:


-Chloe